Wednesday, June 4, 2014

BF4 'Netcode' update

Well, looks like they've FINALLY done something after all the complaints... but... too little too late? :p Think they just upped the tickrate, or localised it around the player, nice new name they gave it "Frequency bubble"

More here!

Update Details


PC
• Improved/reduced explosion induced camera shake
• Character collision improvements
• Fix to reduce object damage mismatch between client/server.
• Fix explosion packs not being able to be shot sometimes
• Improvements for client side packet loss
• Client crash fixes
• AMD Mantle multi-GPU improvements
• Carrier Assault game mode reports bug fix
• High Frequency Network update
- Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
- Added option to control client side update rate setting

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